From the Graphic Novel - 1st ed.
Chapter 1: General Thoughts On Narrative Art
Think, feel, What is the whole story, the specific, the shot about?
How do we bring an audience into our world?
General tone of the story / consistency
Not telling the audience things, but making them feel things
Chapter 2: Drawing And Composing A Single Image (Basics)
Studying reality as it appears in front of us
Working the flat surface / a basic checklist
Chapter 3: Composing Shots With A Purpose
Part 1: Visual message within a still composition (analyzing examples)
Restaurant (a general case)
Looking down, feeling down
Tree vs forest effect (numbers)
Conceal and reveal (emotions)
Knowledge vs unawareness (intercutting)
Beyond the standard points of interest (icons)
Part 2: Working with motion
Camera move within the set / camera motivation
Horizontal pan (the train station)
Changes in the mood (the visit)
Locking the camera (road diner)
Locking the camera (high desert meeting)
Chapter 4: Composing For Continuity
How one thing affects the next: thinking in continuity
Why build up to a climax?
Ramping up (1) - Train flat from the side
Ramping up (2) - Train in perspective
Using the same elements we can deliver very different messages
"The Cowboys Part 1: Keeping the camera on the same spot
"The Cowboys" Part 2: Changing the camera position with a purpose
Using the same elements we can deliver very different messages / transitions
Bikers Part 1: Mystery house
"Bikers" Part 2: Mobsters in the attic
Overall silhouette / the head
Overall silhouette / the body
Dynamics of expression / the face
Dynamics of expression / the body
Part 2: Panel and the page
Balloons and onomatopoeias